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  1. Shadowstorm

    Original: You can find talent tab in Alt + B and it is one of the ways to strengthen your character. A talent point is given each time you complete or buy one of the achievements. At the moment 491 achievement is available for the player. You can distribute talent points among 7 branches of talent: Spirituality, Intelligence, Dexterity, Luck, Fortitude, Might and Wisdom . Each of them has its own bonuses and passive skills. Maximum points you can put in a talent is 150. Now more specifically about each of the branches. MIGHT Each point invested in a branch of might increases your P. attack and P. Crit. damage. Increase to P. attack 1.002 = 0.2%maximum value + 5% P. crit. damage increase. Example: 0.1 * 2 = 0.2%, maximum value + 20% For 50 points, you will receive a passive skill "Boiling Blood". Will trigger with a 30% chance when using attacking physical skills. Adds fixated damage to all physical skills by 1.5% of your current amount of HP. For AOE skills, the increase will be 40% of the added damage. Duration time 12 seconds, reuse 25 seconds. For 100 points, you will receive a passive skill "Firm Hand". Increases accuracy by 10. For 150 points, you will receive a passive skill "Deadly Power". Two-handed and Dual weapons deal 10% more P. and M. critical damage. One Handed weapons increases critical rate of P. and M. Skills + 5%. INTELLIGENCE Each point invested in a branch of intelligence will increase your M. attack and M. Crit. damage. Increase to M. attack 1.002 = 0.2%maximum value + 5% M. crit. damage increase. Example: 0.0013 + 2 = 2.0013 %, maximum value + 20%  For 50 points, you will receive a passive skill "Discharges of Mana". Will trigger with a 30% chance when using attacking magical skills. Adds fixated damage to all magical skills by 2.5% of your current amount of MP. For AOE skills, the increase will be 40% of the added damage. Duration time 12 seconds, reuse 25 seconds. For 100 points you will receive a passive skill "Light Movements". Reduces the reuse time between physical and magical skills by 10%. For 150 points you will receive a passive skill "Deadly Calculation".  Two-handed and Dual weapons deal 10% more P. and M. critical damage. One Handed weapons increases Attack and Cast speed by 10%. DEXTERITY Each point invested in a branch of dexterity will increase your attack speed, P. crit. rate, P. skill crit. rate. Increase to attack speed 1.01 = 1% maximum value + 13% Increase to crit. rate 1 to 1 maximum value +45 Increase to P. skill crit. rate 0.15 = 0.15% maximum value + 3% For 50 points, you will receive a Passive skill "Blood Oath". Physical auto-attacks will gain the effect of vampirism + 5%, and with the use of Bow + 2% for auto-attacks and skills. For 100 points you will receive a passive skill "Agility". Increases Evasion by 10. For 150 points you will receive a passive skill "Soften the blow". Reduces chance of receiving critical hit by by 25%. WISDOM Each point invested in a branch of wisdom will increase your cast speed and magical crit. rate. Increase to cast speed 1,01 = 1 % maximum value +13% Increase to magical crit. rate 0,15 = 0,15% maximum value +3% For 50 points, you will receive a passive skill "Vulnerable Target". When attacking or using physical or magical skills , you can slow down the enemy by 30%. The chance to trigger is 25%. Duration time 5 seconds, reuse 5 seconds, the chance of debuff 70%. For 100 points you will receive a passive skill "Poisonous Armor". With a chance, when taking damage in a close combat, you can poison the enemy and reduce his attack and cast speed by 20% . The chance to trigger is 7%. Duration time 9 seconds, reuse 5 seconds, the chance of debuff 80%, damage depends on the magic stats. For 150 points you will receive a passive skill "Cogency". Increases strength of Negative Effects + 10%. SPIRITUALITY Each point invested in a branch of spirituality will increase your M. def., max MP, MP regeneration. Increase to M. def. 1,002 = 0,2% maximum value +5% Increase to max MP 1,016 = 1,6% maximum value +25% Increase to MP regeneration 1,016 = 1,6% (the base is multiplied by this number after that fixed points are added) maximum value +25% For 50 points, you will receive a passive skill "Mana Energy".  When using supportive magic, with a chance, the power of your healing skills will be increased in percent by 0.25% of your current amount of MP.The chance to trigger is 15%. Duration time 15 seconds, reuse 20 seconds. For 100 points you will receive a passive skill "Spirit of Intercessor". Increases resistance to negative effects by 10%. For 150 points you will receive a passive skill "Voice of Heaven" When using attacking magic, with a 5% chance , you instantly restore the health of group members, in the amount of 3% of their maximum HP, on which the "Healing Rain" effect were applied. FORTITUDE Each point invested in a branch of fortitude will increase your max HP, HP regeneration and P. Def. Increase to max HP 0,002 = 0,2% (base multiplier) maximum value +7% Increase to the HP regeneration 1,016 = 1,6% (the base is multiplied by this number after that fixed points are added) maximum value +25% Increase to P. Def 1,002 = 0,2% maximum value +5% For 50 points, you will receive a passive skill "Fiery Flesh". Increases resistance to curses and control effects in the amount of 0.017% of current HP. For 100 points you will receive a passive skill "Shield of Intrepidity". When taking physical damage, increases resistance against any type of weapon by 0.02% from the current amount of HP. The chance to trigger is 25%. Duration time 15 seconds, reuse 20 seconds. For 150 points you will receive a passive skill "Whisper of Heart". When taking physical damage, increases P. and M. Def by 0.02% from the current amount of HP. The chance to trigger is 7%. Duration time 15 seconds, reuse 20 seconds. LUCK Each point invested in a branch of luck will increase your evasion from P. and M. skills and also reduce the chance of spell interruption when taking damage. Increase to evasion from P. and M. skills 0,09 = 0,09% maximum value +10% (for heavy armor +7%) Interruption of concentration (base chance with crit. = 75% , with normal damage 10%) the base is multiplied by this number 0.995 * 75 = 74.625, 0.995 = 0.5%maximum value -15% with crit, -2% with normal damage For 50 points, you will receive a passive skill "Light of Fortune". All your P/M crit. rate and power might be increased by 10%, during physical or magical attack, when taking damage, by being resurrected or after evading P/M attack. The chance to trigger is 5% during normal attack or after casting a debuff, 20% after critical, 3% when taking damage, 20% after evading an attack, 30% by being ressurected. Duration time 15 seconds, reuse 20 seconds. For 100 points you will receive a passive skill "Lucky Dodge". After evading an attack your speed might be increased by 20. The chance to trigger is 50%. Duration time 7 seconds, reuse 20 seconds. For 150 points you will receive a passive skill "Hunter's luck". Increases power and resistance to negative effects by 10%. That's all. To all who read Thanks @Melcor for the information provided. 17.03.2020.
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