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The game has 6 elements You can see character's elemental attack and defence in the Status panel (Alt + T). An elemental attack increases the damage done for physical attacks, as well as physical and magical skills, provided that the attack value exceeds the target's protection value. If the skill has its own element value, and the character has a bonus to attack with the same element, the values of the elemental attack will add up. If the skill has its own element value, and the character has a bonus to attack with the different element, the character’s bonus will not be taken into account in the damage calculation. If the skill does not have its own element value, but the character has a bonus to attack with the any element, the skill will use character's elemental attack value. Bonus damage is calculated using the following formula: Damage = 1 unit of difference * 0.001033 (Simply put, 100 units of element increases damage by 10.33%). If the target has more protection against the elements than your attack, then there will be no increase in damage, but your damage will be reduced based on the values presented above. Protection from Fire - increases health regeneration by 0.175 per unit, and also reduces the damage received from this element. Protection from Water - increases mana regeneration by 0.035 per unit, and also reduces the damage received from this element. Protection from Wind - increases magic defense by 0.06% per unit, and also reduces the damage received from this element. Protection from Earth - increases physical defense by 0.06% per unit, and also reduces the damage received from this element. Protection from Light - reduces magical critical damage by 0.035% per unit, and also reduces the damage received from this element. Protection from Dark - reduces physical critical damage by 0.035% per unit, and also reduces the damage received from this element.
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- elemental system
- element
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