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Original: EXPERIENCE Experience. And methods for intensifying the multiplier. Despite the terrible name - everything will be very simple. We all know that there is a [.whoami] command in the game and it contains a bunch of different information. But today we are only interested in one line! And now we are going to analyse how this parameter can be increased, bringing it to very interesting numbers. The following factors and items affect your character's EXP parameter: Premium Account Rune of Experience Rune EXP and SP Scroll of Growth Tasty Fruit Activated Runestone Unity of Knowledge Clan Experience Social Skill Blessed Potion or Tincture of Experience Energy of Triumph (Vitality) Over Hit (for physical classes) Outpost's Buff As you can see - as many as 13 items! And each contributes to the increase of the EXP parameter to one degree or another. Now let's sort it out. There is one more, but about it later. "So we caught a Harpy for the experiment!" We see that EXP from it without all multipliers are 13788 Let's check. Everything looks right. Let's boost it up! Premium Account x2 from the base value The most obvious addition to the experience parameter. Obtained for thalers in the Premium Town. We acquire it and verify. Everything is fair. "Subject, please come over here." Rune of Experience + 50% (calculated from the base value) Purchased in the same Premium Town "We torture the subject:)" Rune EXP and SP + 20% (calculated from the base value) Obtained only from Login rewards. But, since it is issued for 7 days, with active online - you will have it constantly. "Subject, Here-kitty-kitty:)" Scroll of Growth + 50% (calculated from the base value) Obtained only from Login rewards. The bonus starts to work when used. Working time - 10 minutes. "Subject, where are you going?" Tasty Fruit + 10% (calculated from the base value) Obtained only from Login rewards. The bonus starts to work when used. Working time - 20 minutes. "We bring the subject from under the rock." Activated Runestone + 10% (calculated from the base value) It is issued only after passing 4th quest in the chain of quests "Hall of Fame". Available from lvl 65. "Subject, why are you running away?" Unity of Knowledge Specialization Grinder from 5 to 25% of the base value, depending on the level in the Grinder specialization. We take the maximum boost! For such a boost you need 20 points (20 lvl specialization). "Where have the subject gone?" Clan Experience from 2.5% to 25% of the base value depending on the level of learned Clan skill. Let's take the Level 4 "Subject, come out of there, we still gonna get you." Social skill from 5 to 25% of the base value, depending on the level of social skill. It is usually taken as the first skill. Let's take the maximum. "Subject, this is the last time, I promise:)" Tincture of Experience + 100% (calculated from the base value) Cannot be used with Blessed Potion It is obtained with Daily gift from the Beginners' Assistant every day at 6:30. You get three of them every time. "Subjeeeeect!" Blessed Potion + 100% (calculated from the base value) Cannot be used with Tincture of Experience It is given for the absence in the game for more than 16 hours. You get three of them every time. Also has an additional bonus that increases drop:) "Subject, we need to do this! For the sake of guides!" Triumph (Vitality) Energy and Seething Energy Potion + 0 to 200% (calculated from the base value) NOT DISPLAYED IN .whoami But it is displayed in the chat and HP bar. The Essence of Triumph (Vitality) is obtained from Sieging and Defending outposts (for tick). It is also accrued for the absence in the game. In 24 hours the full scale of Vitality is filled. However, in the Daily Login Rewards, you can get the Seething Energy Potion, using which you can restore Vitality. "Subject! Stop trembling, I'm going to be quick." Over Hit (for physical classes) If you use skills on a monster that has little HP, you can get an Exp bonus, which depends on the type of skill and damage that you done to the monster. The more damage - the higher the bonus. "Subject! For real this time, we're ending this:)" Single target skill +15% AoE skill +7% And like a cherry on top of the cake. Outpost's Buff on skill's max level gives 25% of experience (calculated from the base value) In .whoami is not displayed but is felt. Do you know what multiplier this is? х10 With Over Hit - х10.3 (but I suspect that I did not do well with the Over Hit) Let's summarise. If you approach the Exp farm wisely, take your time, think carefully and prepare everything, then the grind turns into a pleasure. Things for donate here are only Premium account (Hunter) and Rune of Experience. Everything else is obtained in the game, and a premium with a rune can be bought for thalers, which will be sold in game for gold, so in general everything can be obtained with no donation. So go for it. Premium Account Rune of Experience Rune EXP и SP Scroll of Growth Tasty Fruit Activated Runstone Unity of Knowledge Clan experience Social skill Tincture of Experience Blessed Potion Energy of Triumph (Vitality) Over Hit single target skill Over Hit AoE skill Outpost's Buff It all depends on you. Grind, accelerate, catch up and overtake. Of course, in this guide dynamic rates were NOT taken into account, but we do guides for ordinary players on whom they do not work All the best, sweeties by Kurdz 24.02.2020 <3
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