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Pit Bosses (hereinafter referred to as pits), what kind of animals they are and where do they live.


1. In total there are 8 pits in the game. You can see the full list using: Map (ALT + M) -> Information -> Recommendations tab -> Turn on the “flag” raids and scroll to the bottom.


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2. Reappear time of pits take place at 20:00 Moscow time, 4 hours are given for killing a pit, and exactly at 00:00 all of the pits say goodnight until the next day :teplo:.
3. Information about the location and status of the pit can also be checked with the map. If the pit is alive, it will be highlighted in green on the map, and if the pit is dead, then gray and the corresponding text.

Статус : Доступен (Status : available)                                      Статус: Недоступен (Status : not available)
2.jpg                3fd88d1e9c94dca5.jpg
 

3. When dying from a pit, you lose -3% of experience :PepeHands:.
4. If you are 9 levels above or higher than pit, you will get the “Curse of the Boss” (Complete Petrification).
5. Each pit has 3 stages (on 100% - 60% - 10% of health), on every stage new skills and characteristics are added.
6. Each pit has its own way of behaving, let's start in order:

 

Medusa (magical pit lvl 40)Shot00013.jpg?width=1288&height=677


"Fireball"- inflicts magic damage to the target.
"Petrification"" - turns enemies to stone in a radius from itself. Reduces P/M defence by 40%.
"Flame strike" - attacks the target and surrounding enemies with magic.
"Weakening" - curses the target and surrounding opponents. Reduces P/M attack by 20%.
"Shift" - moves behind the back and attaches a magic bomb that explodes in 10 seconds.
"Absorption of Morality" - every blow delivered to the target takes away 50 morality points, be careful.

 

Weiho (physical pit lvl 50)
Shot00015.jpg?width=1288&height=677


"Swipe" -  attacks the target and surrounding opponents. After impact everyone are thrown away for 3 seconds.
"Smash" - attacks the target and surrounding opponents. Stuns for 3 seconds.
"Onslaught" - rushes to the target and causes damage.
"Ancient Runes" - summons ancient runes that can give Weiho additional abilities. It also reduces damage taken by 5% and restores 0.1% hp per second.
"Provocation"  - mass aggression in a radius of 600, also reduces P. Def. by 50%, duration time 5 seconds.


Firelord Bestir (magical pit lvl 60)
Shot00016.jpg?width=1288&height=677


"Fire Disc" - inflicts magic damage to the target.
"Flame strike" - attacks the target and surrounding enemies with magic.
"Pillar of Flame" - deals magic damage in a straight line and reduces P/M defence by 40%.
"Wastefulness" - increases the mana consumption of skills by 500% and burns it by 1% every second.
"Scorch" - disarms by burning opponent's hands and deals 1% damage per second to HP.
SPECIAL FEATURE: From time to time, it summons black holes, which pulls everyone around and then explode, dealing 40% damage to HP and than stunning for 3 sec. Also, another Bestir might appear.


Adralite (physical pit lvl 72)
Shot00017.jpg?width=1288&height=677


"Whirlwind" - deals physical damage to surrounding enemies and stuns.
"Thrust" - inflicts heavy physical damage to the target.
"Spear throw" - inflicts damage to the target and surrounding opponents.
"Chain" - pulls the opponent to itself.
"Delight in Death" - P/M attack +1000%. Speed -100. Restores 10% health when killing a character.
SPECIAL FEATURE: Adralite hates when an enemy tries to run away, so he always pulls it to himself with a help of a chain.
 

Shaman Hotokhar (magical pit lvl 80)
Shot00011.jpg?width=1288&height=677
 

"Magic Flame" - attacks the target with magic and everyone that is standing in front.
"Magic strike" - attacks the target and surrounding enemies with magic.
"Seal of Silence" -  prohibits the use of P/M skills for 10 seconds.
"Seal of Time" - increases the reuse time of all skills by 200%.
"Seal of Chaos" - makes you attack random targets, increases P. Atk by 1000%, speed +100%, attack speed +100%.
"Fetters of Death" - cursed enemy can not be resurrected. Duration time 30 sec. Can also be applied to dead characters. Every second you and surrounding associates lose morality by 10 points.
SPECIAL FEATURE: when HP drops below 75% it starts to summon copies of itself.


Mistress of Pain Hickta (magical pit lvl 86)
Shot00012.jpg?width=1288&height=677


"Vortex" -  inflicts magic damage to the target.
"Outburst of Wrath" - attacks surrounding enemies with magic. Imposes paralysis for 5 seconds.
"Weakening" - curses surrounding opponents. Reduces P/M attack by 60%. Duration time 30 seconds.
"Touch of Death" - curse that will kill an enemy after some time. Death decreases morality.
"Hold" - holds enemies in place. Duration 20 seconds.
"Vampire Rage" - attacks the target and surrounding opponents with magic. Drains health. A dangerous skill is used only on those who are in the fetters of "Hold".
"Sleep" - puts enemies to sleep for 30 seconds.
"Theft" - steals from 1 to 10 of target's positive effects.


Skeleton of the Ancient (physical pit lvl 92)
Shot00010.jpg?width=1288&height=677


"Curse of Poison" - curse that deals 0.01% health damage. The curse progresses if not removed. Duration time 3 seconds.
"Curse of Defence" - curse that reduces P/M Def. by 10%. The curse progresses if not removed. Duration time 3 seconds.
"Air Shackles" -  attacks the target. Imposes shackles for 30 seconds. The skeleton completely ignores the target under the influence of this negative effect.
"Whirlwind" - sends enemies into flight and stuns for 3 sec. The effect of fear may be imposed after.
"Dream" -  enemy is put to sleep or 10 seconds. The effect of "Curse of Poison" will be imposed after.
SPECIAL FEATURE: Ancient skeleton has a special moving technique when HP drops below 75%. 

 

Ancients Wollim and Abbadon (physical pit lvl 98)
Shot00008.jpg?width=1288&height=677


Abbadon's abilities:  "Armor Break" - attacks the target and enemies around it and reduces P/M Def. by 40%. If the target is under effect of stun damage will be triple.
Wollim's abilities: "Staggering Blow" - attacks the target and enemies around it. Stuns for 5 seconds.
SPECIAL FEATURE: Inseparable brothers who were cursed by Medusa often help each other out by using "Pull" on annoying adventurers. When killing any enemy, the effect of "Battle Rapture" is imposed. It has 20 levels which increases HP regeneration and battle parameters of both brothers. Brothers are always under the effect of  "Together We Are Strong" - the closer they are to each other, the higher their damage and physical defence.

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      INTELLIGENCE

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      SPIRITUALITY

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      Increase to M. def. 1,002 = 0,2%
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      Increase to max MP 1,016 = 1,6%
      maximum value +25%
      Increase to MP regeneration 1,016 = 1,6% (the base is multiplied by this number after that fixed points are added)
      maximum value +25%
       
      For 50 points, you will receive a passive skill "Mana Energy".

       When using supportive magic, with a chance, the power of your healing skills will be increased in percent by 0.25% of your current amount of MP.
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      Duration time 15 seconds, reuse 20 seconds.
       
      For 100 points you will receive a passive skill "Spirit of Intercessor".

      Increases resistance to negative effects by 10%.
       
      For 150 points you will receive a passive skill "Voice of Heaven"

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      FORTITUDE

      Each point invested in a branch of fortitude will increase your max HP, HP regeneration and P. Def.
      Increase to max HP 0,002 = 0,2% (base multiplier)
      maximum value +7% 
      Increase to the HP regeneration 1,016 = 1,6% (the base is multiplied by this number after that fixed points are added)
      maximum value +25%
      Increase to P. Def 1,002 = 0,2%
      maximum value +5%
       
      For 50 points, you will receive a passive skill "Fiery Flesh".

      Increases resistance to curses and control effects in the amount of 0.017% of current HP.
       
      For 100 points you will receive a passive skill "Shield of Intrepidity".

      When taking physical damage, increases resistance against any type of weapon by 0.02% from the current amount of HP.
      The chance to trigger is 25%.
      Duration time 15 seconds, reuse 20 seconds.
       
      For 150 points you will receive a passive skill "Whisper of Heart".

      When taking physical damage, increases P. and M. Def by 0.02% from the current amount of HP.
      The chance to trigger is 7%.
      Duration time 15 seconds, reuse 20 seconds.

      LUCK

      Each point invested in a branch of luck will increase your evasion from P. and M. skills and also reduce the chance of spell interruption when taking damage.
      Increase to evasion from P. and M. skills 0,09 = 0,09%
      maximum value +10%
      (for heavy armor +7%)
      Interruption of concentration (base chance with crit. = 75% , with normal damage 10%) the base is multiplied by this number 0.995 * 75 = 74.625, 0.995 = 0.5%
      maximum value -15% with crit, -2% with normal damage 
       
       
      For 50 points, you will receive a passive skill "Light of Fortune".

      All your P/M crit. rate and power might be increased by 10%, during physical or magical attack, when taking damage, by being resurrected or after evading P/M attack.
      The chance to trigger is 5% during normal attack or after casting a debuff, 20% after critical, 3% when taking damage, 20% after evading an attack, 30% by being ressurected.
      Duration time 15 seconds, reuse 20 seconds.
       
      For 100 points you will receive a passive skill "Lucky Dodge".

      After evading an attack your speed might be increased by 20.
      The chance to trigger is 50%.
      Duration time 7 seconds, reuse 20 seconds.
       
      For 150 points you will receive a passive skill "Hunter's luck".

      Increases power and resistance to negative effects by 10%.
       
      That's all.
       To all who read

      Thanks @Melcor  for the information provided.
      17.03.2020.
       
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