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Shadowstorm

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Сообщения опубликованы Shadowstorm


  1. 17 minutes ago, Stily said:

    Зачем у дагера нужна "фокусировка смерти"? Открывается она позже, но под ней урон в два раза меньше чем под "фокусировка мощности" которая учится еще на 20 лвл.

    Это баг?

    когда поднимаешь свой крит скил рейт, думаю "фокусировка смерти" профитней, ну и тогл баф получиаешь, переключай все в пвп, если лень смотри клас попроще. кинь тоглы в макрос быстрее переключаются.


  2. Original:

     

    There is a special Premium Town in the World of Thorne where you can spend thalers 25960.jpg.24d265cb68aded625cce8e11a1234de7.jpg

    acquired from other players, or obtained through your personal cabinet. (Exchange rate - 1 талер / thaler = 1 RUB)


    There are two ways to get there.:
    1. If you are in Эребосе / Erebose, look for NPC called "Мастер перемещений / Gate keeper". For each race, it is different, for example for the elves it is Лилиэль / Liliel. Also you can see Gate keeper on the map (ALT+M).

    image.png.57396668ba4bca16cfee2340f4b561d7.png

     

    When standing next to the NPC, click on it and select the Premium town.

    chrome_ndiwNqLlBX.png.dc10706746f1fbc082aff5f83b48156e.png

     

    2. If you are in the Market town, find Gatekeeper Арника / Arnica.

    image.png.c4faa168d9724b24a3bd76e1c3c2420d.png


    When standing next to the NPC, click on it and select the Premium town.
    image.png.9e61653c2f258b1990d551addcc859e3.png


    Any of these steps brings you to the Premium town.
    image.thumb.png.85b4273bb15f9fce756263f2e778492a.png

    There are several merchants on this floating island. Each of them sells or provides different services.
    Read more about them below.

     

    Торговец припасами Тайвинг / Merchant of Supplies Tiving 

     

    Spoiler

    IgRQoJW.png

    Summoned helpers - pickers:

    Spoiler

    image.pngimage.thumb.png.45d78e714a36066211d3ccb1f23a7c91.pngimage.thumb.png.d21d19652271bf857266ed3162ff2703.pngimage.thumb.png.77365728902787b782c1439c9b53b2f5.pngimage.thumb.png.d34b6c146d79e8dbf72fe60d30c80370.pngimage.thumb.png.1021857454941baf549abaffb258d81f.pngimage.thumb.png.83e1e052adaf9eb5be9963015023fb7a.pngimage.thumb.png.0b3a6d7d24c40d1c8234882baf132c40.pngimage.thumb.png.7b85d048c6f59d9be3825b49061bee72.pngimage.png.9ad7b30af794e4d93b1c75ab042f17bb.png

    Spoiler

    image.png.3cd37cbc633fcb7cd896a02a83fed3a6.png

     

     

    Менеджер Персонажа Кайн  / Character Manager Kain

     

    Spoiler

    1285002726_charactermanager.thumb.jpg.4090f53595dfc443a5fe35658be5b848.jpg

    Pay attention!
    Any skin you can pre-try. Trying time 2 minutes, the surrounding characters will not notice the changes. When teleporting, the fitting mode will also be disabled.
    Bright, colorful outfits make your eyes sore? Cannot determine what armor the enemy is equipped with? No problem, turn the skins off with typing this command in chat .cfg
    or by using "Дополнительные настройки" / "Additional Settings" in action tab (ALT + C).
    In the appeared window click "Настройка отображения" / "Display Settings" and then "ON" next to "Не показывать образы" / "Do not show skins".

     

     

    Торговец Премиумами Тириал  / Premium Merchant Tirial

     

    Spoiler

    oAkiJSv.png

    If you have any other premium, except "3 in 1" and you get a premium "3 in 1" then the old one will not work. In order to not waste time of the previous premium in vain, it can be frozen. To do this, enter the command in chat .cfg or by using "Дополнительные настройки" / "Additional Settings" in action tab (ALT + C).
    After click on "Заморозить" / "Freezenext to previous premium.

    Spoiler

    image.png.b4c8fd12d6abdf132a0deeac4673a03a.png

     

     

    Торговец лавками Миркел / Merchant of the Shops Mirkel

     

    Spoiler

    merchantofshops.png.d39a079205e0cc3cdf954ff0032337a4.png

    Pay attention!

    Trading shops/stalls can ONLY be used in the Market Town.

     

     

    Торговец аксессуарами Сеясер / Merchant of Accessories Seyaser

     

    Spoiler

    Merchantofaccesories.png.f0f8408aa3ac0b79a03aa242a7349013.png

    Pay attention!
    Any hat or mask can be pre-tried. Trying time 2 minutes, the surrounding characters will not notice the changes. When teleporting, the fitting mode will also be disabled.

     

     

    Торговец спутниками Ленсаль / Merchant of the Companions (Agathion) Lensal

     

    Spoiler

    merchantofcompanions.png.68b01241dd60393cf852ffaf5eb538ab.png

    Spoiler

    image.thumb.png.00e45d332fab5ee80950fe8244d51df0.pngimage.thumb.png.8eb04ec03d863ce670d20bc5ced49377.pngimage.thumb.png.80fe45016670add3e531b3c0142e946b.pngimage.thumb.png.355f0027c1c44c70e78496dbb5f38713.pngimage.thumb.png.baccc74074b9c3e8924aa9df8c24867c.pngimage.thumb.png.81a39e07c7a79e5fd93999f3e1b612d6.pngimage.thumb.png.0ae48a97c67cd08412a0d13e706f887a.pngimage.thumb.png.f53ab23a680a7b464d2f3982082d81dc.pngimage.png.131ab06b6688527a4931e5f105ebaddb.pngimage.png.3578ac9d85d5274ffad2d7260bc684de.png

    Pay attention!
    Any companion can be pre-tried. Trying time 2 minutes, the surrounding characters will not notice the changes. When teleporting, the fitting mode will also be disabled. Any purchased bracelet when equipped will will summon the companion automatically. The display of any companion can also be turned off in the additional settings menu (.cfg).

    If a character receives damage from a player during the summoning of a mount, the spell will be interrupted with a 100% chance. If during the ride the character receives any 3 hits, physical or magical, he will be dismounted. Слезть с ездового животного можно использовав умение Спешиться / Dismount. (ALT + K)

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    • Обожаю 2

  3. In total there are 3 specializations for mastering.
    - Grinder
    - Legionnaire
    - Avenger


     upload_2017-8-12_13-46-36.png.88d0ad9ae7f99ed9c04bd0ccd5561cc2.png


    Each has 80 levels to learn.
    Every specialization has 10 unique skills, each has 5 levels and costs 4 points to learn.
     

     upload_2017-8-12_13-47-44.png.bb1f70ca64559869d517e346d73212c9.png

     

    • Grinder - The Grinder specialization is intended for adventurers, eager to meet the most diverse monsters of the PentaWar world, to study them and become the best hunter!

    By choosing this specialization, you will have to face the most ferocious and cunning inhabitants of this world.
    When completing assignments, as reward you will receive experience, points of this specialization and the "Hunter's Salary" for which you can buy unique goods from the NPC "Elite Hunter".
    When you reach a new level, you earn specialization points that you can spend on learning skills.

    .grind - this command allows you to take the Hunter's assignment, to destroy certain monsters, for the fulfilment of which, you will improve your level of specialization and receive reward in a form of "Hunter's Salary". Action "Grinder's Quest" is also available in the "Actions" tab (ALT + C).

     

    image.png.283e56cd88c29ad5a2732497e258f862.png

     

    • Legionnaire - Having embarked on the path of the Legionnaire, your main tasks in the war and in improving specialization will be: Capturing enemy territory and protecting your own.

    Improve this specialization and your battle skills in the enemy’s territory, as well as defense skills in your own territory, will become many times better.
    By learning the skills of this specialization, you will receive more Social experience, clan reputation and tokens.
    When capturing enemies' Outposts, Towns, Villages, Castles you will receive experience of this specialization and additionaly regular experience and skill points.

    • Avenger - The Avenger is a threat for all the inhabitants of the world of Thorne, which inspires awe and terror to the players who dared to challenge him.

    As the specialization improves in the battle, between players, your combat skills will become more dangerous.
    The skills of this specialization will allow you to win even in unequal battles.
    In battles against other players, when you defeat them, you will gain experience in this specialization.
    An additional feature of this specialization, is gaining the regular experience and skill points when killing opponents from other races.

     

    A list of all specializations' skills can be found in the database. https://db.pentawar.net/?show=ability&type=sp


  4. 70a9782e736ccb0da7cc06412a5343f5.png.17c56052c303ede9e228180a4de4e228.png

    The game has 6 elements

     

    You can see character's elemental attack and defence in the Status panel (Alt + T). 

    6c4adbc0f70c8af14b548a9fd578124c.jpg.91f118a04a71249af1b984596b355eb5.jpg

     

    An elemental attack increases the damage done for physical attacks, as well as physical and magical skills, provided that the attack value exceeds the target's protection value.

    If the skill has its own element value, and the character has a bonus to attack with the same element, the values of the elemental attack will add up.

    If the skill has its own element value, and the character has a bonus to attack with the different element, the character’s bonus will not be taken into account in the damage calculation.

    If the skill does not have its own element value, but the character has a bonus to attack with the any element, the skill will use character's elemental attack value.

    Bonus damage is calculated using the following formula:

    Damage = 1 unit of difference * 0.001033 (Simply put, 100 units of element increases damage by 10.33%).

     

    If the target has more protection against the elements than your attack, then there will be no increase in damage, but your damage will be reduced based on the values presented above.

    •  Protection from Fire - increases health regeneration by 0.175 per unit, and also reduces the damage received from this element.
    •  Protection from Water - increases mana regeneration by 0.035 per unit, and also reduces the damage received from this element.
    •  Protection from Wind - increases magic defense by 0.06% per unit, and also reduces the damage received from this element.
    •  Protection from Earth - increases physical defense by 0.06% per unit, and also reduces the damage received from this element.
    •  Protection from Light - reduces magical critical damage by 0.035% per unit, and also reduces the damage received from this element.
    •  Protection from Dark - reduces physical critical damage by 0.035% per unit, and also reduces the damage received from this element.
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  5. By performing actions useful to your race, you will receive social experience, thereby increasing your social level.

    Ways to get social experience:


    1. Delivery of building materials for the benefit to your race, resources go to the general race bank, access to the race bank has only the Race Leader (RL), you can’t get resources from it, you can only use it for buildings and city upgrades, the experience for resources goes 1 to 1 with the following bonuses.
    <5000 - 0% bonus
    5000-9999 - 3% bonus
    10000-49999 - 5% bonus
    50000-99999 - 7% bonus
    >100000 - 10% bonus

    2. Participation in siege actions (capturing or defending outposts, towns, castles, villages)
    3. Repairing buildings (1-3 experience per hit)

    Social Ranks


    The system has 80 levels. By increasing the level, the character moves through the ranks.

    Simple:
    bf60108417fde0cba48fc97ba9706e06.png.3e3b63c804033c3d277dfe8c1ae499e0.png0-9 Peasant
    1241c11b72ce24c6a61a5725f7cf3a4e.png.8374a26634a24ee2eee02b50011d4bf6.png10-19 Townee
    7a4fec3bff6e5c097124fdb95a12ce69.png.2b25013093e1858fc4b372b472bebab8.png20-29 Townsman
    46e571d2b60ab888e1bd2698d021871a.png.f35de16c1004005db3e045013761bb22.png30-39 Citizen
    6b81ae5ca893087d23b9364ee3cf5c3c.png.da353163bd3fb5b753481c5f544881da.png40-45 Honorable Citizen

    Noble:
    236b8d7cfe8e365ba6a04a8712397328.png.1042ff6dfa5c99475fac42c77e63c854.png46-55 Senator
    e7280a4954295f8062a51f0f087ae181.png.20c437f4c41afc0648eb1070a1688af1.png56-65 Chancellor
    14ce8426669875fc97b78ef7f3261a41.png.fd59ac35d1789cd6ca4359cd347855ec.png65-75 Duke
    f6a6d11b0b60ef6f795b5e857ca715f8.png.eaeced4321c7f268299a10d300da3f48.png76-80 Lord

    Spoiler

    1 10000
    2 20000
    3 30000
    4 40000
    5 50000
    6 60000
    7 70000
    8 80000
    9 90000
    10 100000
    11 110000
    12 120000
    13 130000
    14 140000
    15 150000
    16 160000
    17 170000
    18 180000
    19 190000
    20 200000
    21 210000
    22 220000
    23 230000
    24 240000
    25 250000
    26 260000
    27 270000
    28 280000
    29 290000
    30 300000
    31 310000
    32 320000
    33 330000
    34 340000
    35 350000
    36 360000
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    40 400000
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    49 490000
    50 505000
    51 520000
    52 535000
    53 550000
    54 565000
    55 580000
    56 595000
    57 610000
    58 625000
    59 640000
    60 655000
    61 670000
    62 685000
    63 700000
    64 715000
    65 730000
    66 745000
    67 760000
    68 775000
    69 790000
    70 810000
    71 830000
    72 850000
    73 870000
    74 890000
    75 910000
    76 930000
    77 950000
    78 970000
    79 990000
    80 1010000


    For each level you get 1 point that you can spend on learning social skills. For simple levels (1-45) you get simple points that you can spend on ordinary skills.

    upload_2017-8-13_9-51-18.png.ca00b1f5b7303a722d0e469bd0d432b8.png

     

    For noble levels you get noble points that you can spend on learning elite skills.

    upload_2017-8-13_9-52-40.png.9d141b5123c44ce830d692c950dcb3c6.png

     

    There are several rules for learning skills:

    • Simple skills can be learned without any restrictions, each level of a simple skill costs 1 point. There are 12 simple skills, each skill has 5 levels, i.e. it takes 60 points to learn them all. However, you can get a maximum of 45 points to learn these skills, so you have to think about what you need more.
    • Lateral elite skills have 5 levels. Each level costs 2 noble points.
    • For learning the central elite skills, you need to learn the corresponding lateral skills to 5th level (left for the Blessing of the Lord and right for the Curse of the Lord)
    • Unlike all other social skills, the central elites are active. They have only 1 level and cost 5 noble points.
    • Since it is necessary to spend 25 noble points to learn central skill (20 for 2 lateral skills and 5 for the central skill itself) you cannot learn both, because a character can only get 35 noble points.

    If you are not satisfied with the learned skills, you can always reset them. This can be done by paying gold or thalers. The cost of resetting skills depends on your social level. The higher it is, the more expensive reset will be. Also, when resetting skills for gold, your social level will be reduced by 1.

    • Нравится 1

  6. The game has several ways of trading between players:

    • Direct exchange using the /trade command or corresponding action in "Actions" tab.
    • Putting an item for sale / purchase using corresponding actions in "Actions" tab.
    • Putting items for sale / purchase in a trading shop.

    Direct exchange is allowed anywhere, but can only be made between characters of the same race.

    Putting an item for sale / purchase using appropriate actions is allowed everywhere except for the trading zone. This method has very few slots for trading and their number cannot be increased in any way.

    Putting items for sale / purchase in a trading shop is allowed only in the trading zone (Market town). Both sales and purchases in the trading zone are taxed, but there are much more trading slots in the shop, there is a possibility of automatic advertising, and also it is possible to leave the shop to trade even when the character is offline and increase the number of trading slots. The charged percentage of tax can be reduced by learning a skill in the social system.

    The trading zone is a special peaceful zone accessible to characters of ALL races.

     

    dwarf_by_dallamar-d8c1joa.jpg.9a6f77719ed67f13b689c46dfb999512.jpg

     

    Mercenary Guild

     

    You can find a Mercenary Guild Manager in any town in the world of Thorne. This organisation has spread its tentacles everywhere. If you want to earn extra money - contact them.

    Mercenary Guild gives random repeatable contracts. For each fulfilled contract, in addition to reward in gold, SP and gold of the Mercenary Guild (MGG), the player will also receive a Mercenary Guild Reputation, which will allow him to advance in rank, gaining access to higher-level contracts. The higher the risk, the higher the reward.

    For the Mercenary Guild Gold, you can purchase many useful things, for example, ingredients for Alchemy and Inscription, Permission of the master for the last slot of sub-professions.


    Guild rules are very simple:

    • Contracts are provided randomly, the only thing you can choose is the level (Mercenary, Experienced mercenary, etc.).

    • If the contract is taken, it must be fulfilled in 24 hours. If the contract got cancelled, it does not matter, manually or after deadline, you will have to pay with your reputation in the Guild.

    • If you are not satisfied with the contract - do not accept it, return to the Manager after 24 hours, he will have a new contract for you.

    • For successful fulfilment of contracts you will receive reputation points in the Mercenary Guild, with the accumulation of a certain amount of reputation you can reach the next level in the Guild, gaining access to more valuable contracts.


  7. 11 минут назад, Kytikyla сказал:

    Ну я имею ввиду про тот, что за спину прыгает, который на F11, да?

    в тот момент откат у скила был 26 сек. https://db.pentawar.net/?show=skill_info&uid=100007937

    но у инка он немного по другому работает. Реинжа меньше, нет парала, но откат быстрее и сбивает таргет. 


  8. 16 минут назад, aloobahbah сказал:

    и так за пвп инквизитор выжигает чуть больше 1\4 мп :monkaHmm:

    думаю за где то 25 сек можно фулл мп сжечь. Но это если просто абилы кастовать без прерывания.

    ну на видосе этом сам мана берн скил только один раз юзнул  ;d


  9. Original:

     



    Pit Bosses (hereinafter referred to as pits), what kind of animals they are and where do they live.


    1. In total there are 8 pits in the game. You can see the full list using: Map (ALT + M) -> Information -> Recommendations tab -> Turn on the “flag” raids and scroll to the bottom.


    d2a26eea0050fa4c.jpg?width=948&height=67
     

    2. Reappear time of pits take place at 20:00 Moscow time, 4 hours are given for killing a pit, and exactly at 00:00 all of the pits say goodnight until the next day :teplo:.
    3. Information about the location and status of the pit can also be checked with the map. If the pit is alive, it will be highlighted in green on the map, and if the pit is dead, then gray and the corresponding text.

    Статус : Доступен (Status : available)                                      Статус: Недоступен (Status : not available)
    2.jpg                3fd88d1e9c94dca5.jpg
     

    3. When dying from a pit, you lose -3% of experience :PepeHands:.
    4. If you are 9 levels above or higher than pit, you will get the “Curse of the Boss” (Complete Petrification).
    5. Each pit has 3 stages (on 100% - 60% - 10% of health), on every stage new skills and characteristics are added.
    6. Each pit has its own way of behaving, let's start in order:

     

    Medusa (magical pit lvl 40)Shot00013.jpg?width=1288&height=677


    "Fireball"- inflicts magic damage to the target.
    "Petrification"" - turns enemies to stone in a radius from itself. Reduces P/M defence by 40%.
    "Flame strike" - attacks the target and surrounding enemies with magic.
    "Weakening" - curses the target and surrounding opponents. Reduces P/M attack by 20%.
    "Shift" - moves behind the back and attaches a magic bomb that explodes in 10 seconds.
    "Absorption of Morality" - every blow delivered to the target takes away 50 morality points, be careful.

     

    Weiho (physical pit lvl 50)
    Shot00015.jpg?width=1288&height=677


    "Swipe" -  attacks the target and surrounding opponents. After impact everyone are thrown away for 3 seconds.
    "Smash" - attacks the target and surrounding opponents. Stuns for 3 seconds.
    "Onslaught" - rushes to the target and causes damage.
    "Ancient Runes" - summons ancient runes that can give Weiho additional abilities. It also reduces damage taken by 5% and restores 0.1% hp per second.
    "Provocation"  - mass aggression in a radius of 600, also reduces P. Def. by 50%, duration time 5 seconds.


    Firelord Bestir (magical pit lvl 60)
    Shot00016.jpg?width=1288&height=677


    "Fire Disc" - inflicts magic damage to the target.
    "Flame strike" - attacks the target and surrounding enemies with magic.
    "Pillar of Flame" - deals magic damage in a straight line and reduces P/M defence by 40%.
    "Wastefulness" - increases the mana consumption of skills by 500% and burns it by 1% every second.
    "Scorch" - disarms by burning opponent's hands and deals 1% damage per second to HP.
    SPECIAL FEATURE: From time to time, it summons black holes, which pulls everyone around and then explode, dealing 40% damage to HP and than stunning for 3 sec. Also, another Bestir might appear.


    Adralite (physical pit lvl 72)
    Shot00017.jpg?width=1288&height=677


    "Whirlwind" - deals physical damage to surrounding enemies and stuns.
    "Thrust" - inflicts heavy physical damage to the target.
    "Spear throw" - inflicts damage to the target and surrounding opponents.
    "Chain" - pulls the opponent to itself.
    "Delight in Death" - P/M attack +1000%. Speed -100. Restores 10% health when killing a character.
    SPECIAL FEATURE: Adralite hates when an enemy tries to run away, so he always pulls it to himself with a help of a chain.
     

    Shaman Hotokhar (magical pit lvl 80)
    Shot00011.jpg?width=1288&height=677
     

    "Magic Flame" - attacks the target with magic and everyone that is standing in front.
    "Magic strike" - attacks the target and surrounding enemies with magic.
    "Seal of Silence" -  prohibits the use of P/M skills for 10 seconds.
    "Seal of Time" - increases the reuse time of all skills by 200%.
    "Seal of Chaos" - makes you attack random targets, increases P. Atk by 1000%, speed +100%, attack speed +100%.
    "Fetters of Death" - cursed enemy can not be resurrected. Duration time 30 sec. Can also be applied to dead characters. Every second you and surrounding associates lose morality by 10 points.
    SPECIAL FEATURE: when HP drops below 75% it starts to summon copies of itself.


    Mistress of Pain Hickta (magical pit lvl 86)
    Shot00012.jpg?width=1288&height=677


    "Vortex" -  inflicts magic damage to the target.
    "Outburst of Wrath" - attacks surrounding enemies with magic. Imposes paralysis for 5 seconds.
    "Weakening" - curses surrounding opponents. Reduces P/M attack by 60%. Duration time 30 seconds.
    "Touch of Death" - curse that will kill an enemy after some time. Death decreases morality.
    "Hold" - holds enemies in place. Duration 20 seconds.
    "Vampire Rage" - attacks the target and surrounding opponents with magic. Drains health. A dangerous skill is used only on those who are in the fetters of "Hold".
    "Sleep" - puts enemies to sleep for 30 seconds.
    "Theft" - steals from 1 to 10 of target's positive effects.


    Skeleton of the Ancient (physical pit lvl 92)
    Shot00010.jpg?width=1288&height=677


    "Curse of Poison" - curse that deals 0.01% health damage. The curse progresses if not removed. Duration time 3 seconds.
    "Curse of Defence" - curse that reduces P/M Def. by 10%. The curse progresses if not removed. Duration time 3 seconds.
    "Air Shackles" -  attacks the target. Imposes shackles for 30 seconds. The skeleton completely ignores the target under the influence of this negative effect.
    "Whirlwind" - sends enemies into flight and stuns for 3 sec. The effect of fear may be imposed after.
    "Dream" -  enemy is put to sleep or 10 seconds. The effect of "Curse of Poison" will be imposed after.
    SPECIAL FEATURE: Ancient skeleton has a special moving technique when HP drops below 75%. 

     

    Ancients Wollim and Abbadon (physical pit lvl 98)
    Shot00008.jpg?width=1288&height=677


    Abbadon's abilities:  "Armor Break" - attacks the target and enemies around it and reduces P/M Def. by 40%. If the target is under effect of stun damage will be triple.
    Wollim's abilities: "Staggering Blow" - attacks the target and enemies around it. Stuns for 5 seconds.
    SPECIAL FEATURE: Inseparable brothers who were cursed by Medusa often help each other out by using "Pull" on annoying adventurers. When killing any enemy, the effect of "Battle Rapture" is imposed. It has 20 levels which increases HP regeneration and battle parameters of both brothers. Brothers are always under the effect of  "Together We Are Strong" - the closer they are to each other, the higher their damage and physical defence.

    • Нравится 6

  10. "Печать Хаоса" -  заставляет атаковать случайные цели, повышает Физ.Атк +1000%%, скорость бега +100%, скорость атаки +100%.

    игроков заставляет бить друг друга :d? или просто агр на рб недействует?

    да, наверное второй вариант, ок  


  11. 1 минуту назад, ESSCAP сказал:

    скажем прошло 2-3 месяца три отстающие расы вымерли, а две в которых ещё осталось по 50 тел не могут ходить на бойню так как они топ расы = бред 

    чтоб не вымирали это делалось бы ;d слабым расам будет интересней играть, посмотрит кто из них на втором месте по силе.


  12. 5.) Команда .gj открывает окно с доп. возможностями грузового животного. Через него можно найти местоположении вашего ГЖ на карте, а так же телепортировать вашего ГЖ к себе, при условии что вы находитесь вблизи ГЖ, в радиусе до 3000.

    kak etot tp rabotaet?


  13. 1 час назад, Dellqq сказал:

    бойню лучше не вводить в том виде в котором она была на прошлых пентах, задумайтесь

    Может просто не пускать топ расу по онлайну в тот момент?


  14. Original: 

     

     

    You can find talent tab in Alt + B and it is one of the ways to strengthen your character.

    M0L5sL?1584401367

     

    A talent point is given each time you complete or buy one of the achievements.

    V1jgP4?1584401726

    zhJRT7?1584401924

    At the moment 491 achievement is available for the player.

     

    You can distribute talent points among 7 branches of talent: Spirituality, Intelligence, Dexterity, Luck, Fortitude, Might and Wisdom .
    Each of them has its own bonuses and passive skills. Maximum points you can put in a talent is 150.

     

    Now more specifically about each of the branches.

     

    MIGHT

    dUxvKi?1584401518

    Each point invested in a branch of might increases your P. attack and P. Crit. damage.

    Increase to P. attack 1.002 = 0.2%
    maximum value + 5%

    Спойлер

    10 = 1.0049
    20 = 1.0081
    30 = 1.0113
    40 = 1.0146
    50 = 1.0178
    60 = 1.021
    70 = 1.0242
    80 = 1.0274
    90 = 1.0307
    100 = 1.0339
    110 = 1.0371
    120 = 1.0403
    130 = 1.0436
    140 = 1.0468
    150 = 1.05

    P. crit. damage increase.

    Example:  0.1 * 2 = 0.2%, maximum value + 20%

    Спойлер

    10 = 0,7
    20 = 1,36
    30 = 2,03
    40 = 2,69
    50 = 3,36
    60 = 4,02
    70 = 4,68
    80 = 5,35
    90 = 6,01
    100 = 6,68
    110 = 7,34
    120 = 8,01
    130 = 8,6
    140 = 9,34
    150 = 10

     

    For 50 points, you will receive a passive skill "Boiling Blood".
    9807.png

    Will trigger with a 30% chance when using attacking physical skills. Adds fixated damage to all physical skills by 1.5% of your current amount of HP. For AOE skills, the increase will be 40% of the added damage.
    Duration time 12 seconds, reuse 25 seconds.

     

    For 100 points, you will receive a passive skill "Firm Hand".
    9808.png

    Increases accuracy by 10.
     

    For 150 points, you will receive a passive skill "Deadly Power".
    9809.png

    Two-handed and Dual weapons deal 10% more P. and M. critical damage. One Handed weapons increases critical rate of P. and M. Skills + 5%.

     

    INTELLIGENCE

    MVXvjv?1584401466

    Each point invested in a branch of intelligence will increase your M. attack and M. Crit. damage.

    Increase to M. attack 1.002 = 0.2%
    maximum value + 5%

    Спойлер

    10 = 1.0049
    20 = 1.0081
    30 = 1.0113
    40 = 1.0146
    50 = 1.0178
    60 = 1.021
    70 = 1.0242
    80 = 1.0274
    90 = 1.0307
    100 = 1.0339
    110 = 1.0371
    120 = 1.0403
    130 = 1.0436
    140 = 1.0468
    150 = 1.05

    M. crit. damage increase.

    Example: 0.0013 + 2 = 2.0013 %, maximum value + 20%

    Спойлер

    10 = 0.0115
    20 = 0.0228
    30 = 0.0341
    40 = 0.0455
    50 = 0.0568
    60 = 0.0681
    70 = 0.0794
    80 = 0.0907
    90 = 0.1021
    100 = 0.1134
    110 = 0.1247
    120 = 0.136
    130 = 0.1474
    140 = 0.1587
    150 = 0.17

     

     For 50 points, you will receive a passive skill "Discharges of Mana".
    9810.png

    Will trigger with a 30% chance when using attacking magical skills. Adds fixated damage to all magical skills by 2.5% of your current amount of MP. For AOE skills, the increase will be 40% of the added damage.
    Duration time 12 seconds, reuse 25 seconds.

     

    For 100 points you will receive a passive skill "Light Movements".
    9811.png

    Reduces the reuse time between physical and magical skills by 10%.
     

    For 150 points you will receive a passive skill "Deadly Calculation".
    9812.png

    Two-handed and Dual weapons deal 10% more P. and M. critical damage. One Handed weapons increases Attack and Cast speed by 10%.

     

    DEXTERITY

    E2WHie?1584401477

    Each point invested in a branch of dexterity will increase your attack speed, P. crit. rate, P. skill crit. rate.

    Increase to attack speed 1.01 = 1% 
    maximum value + 13%

    Increase to crit. rate 1 to 1
    maximum value  +45

    Increase to P. skill crit. rate 0.15 = 0.15%
    maximum value + 3%

    Спойлер

    10 = 1.0172 / 3.66 / 0.32
    20 = 1.0253 / 6.61 / 0.51
    30 = 1.0334 / 9.56 / 0.7
    40 = 1.0414 / 12.52 / 0.9
    50 = 1.0495 / 15.47 / 1.09
    60 = 1.0575 / 18.42 / 1.28
    70 = 1.0656 / 21.38 / 1.47
    80 = 1.0736 / 24.33 / 1.66
    90 = 1.0817 / 27.28 / 1.85
    100 = 1.0897 / 30.23 / 2.04
    110 = 1.0978 / 33.19 / 2.23
    120 = 1.1058 / 36.14 / 2.43
    130 = 1.1139 / 39.09 / 2.62
    140 = 1.1219 / 42.05 / 2.81
    150 = 1.13 / 45/3

     

    For 50 points, you will receive a Passive skill "Blood Oath".
    9813.png

    Physical auto-attacks will gain the effect of vampirism + 5%, and with the use of Bow + 2% for auto-attacks and skills.

     

    For 100 points you will receive a passive skill "Agility".
    9814.png

    Increases Evasion by 10.
     

    For 150 points you will receive a passive skill "Soften the blow".
    9815.png

    Reduces chance of receiving critical hit by by 25%.

     

    WISDOM

    ld7ivM

    Each point invested in a branch of wisdom will increase your cast speed and magical crit. rate.

    Increase to cast speed 1,01 = 1 %
    maximum value +13%

    Increase to magical crit. rate 0,15 = 0,15%
    maximum value +3%

    Спойлер

    10 = 1.0172 / 0.32
    20 = 1.0253 / 0.51
    30 = 1.0334 / 0.7
    40 = 1.0414 / 0.9
    50 = 1.0495 / 1.09
    60 = 1.0575 / 1.28
    70 = 1.0656 / 1.47
    80 = 1.0736 / 1.66
    90 = 1.0817 / 1.85
    100 = 1.0897 / 2.04
    110 = 1.0978 / 2.23
    120 = 1.1058 / 2.43
    130 = 1.1139 / 2.62
    140 = 1.121 / 42.05 / 2.81
    150 = 1.13 / 3

     

    For 50 points, you will receive a passive skill "Vulnerable Target".
    9816.png

    When attacking or using physical or magical skills , you can slow down the enemy by 30%.
    The chance to trigger is 25%.
    Duration time 5 seconds, reuse 5 seconds, the chance of debuff 70%.

     

    For 100 points you will receive a passive skill "Poisonous Armor".
    9817.png

    With a chance, when taking damage in a close combat, you can poison the enemy and reduce his attack and cast speed by 20% .
    The chance to trigger is  7%.
    Duration time 9 seconds, reuse 5 seconds, the chance of debuff 80%, damage depends on the magic stats.

     

    For 150 points you will receive a passive skill "Cogency".
    9818.png

    Increases strength of Negative Effects + 10%.

     

    SPIRITUALITY

    0ZSz1Q?1584401397

    Each point invested in a branch of spirituality will increase your M. def., max MP, MP regeneration.

    Increase to M. def. 1,002 = 0,2%
    maximum value +5%

    Increase to max MP 1,016 = 1,6%
    maximum value +25%

    Increase to MP regeneration 1,016 = 1,6% (the base is multiplied by this number after that fixed points are added)
    maximum value +25%

    Спойлер

    10 = 1.0049 / 1.0301 / 1.0301
    20 = 1.0081 / 1.0458 / 1.0458
    30 = 1.0113 / 1.0615 / 1.0615
    40 = 1.0146 / 1.0772 / 1.0772
    50 = 1.0178 / 1.093 / 1.093
    60 = 1.021 / 1.1087 / 1.1087
    70 = 1.0242 / 1.1244 / 1.1244
    80 = 1.0274 / 1.1401 / 1.1401
    90 = 1.0307 / 1.1558 / 1.1558
    100 = 1.0339 / 1.1715 / 1.1715
    110 = 1.0371 / 1.1872 / 1.1872
    120 = 1.0403 / 1.2029 / 1.2029
    130 = 1.0436 / 1.2186 / 1.2186
    140 = 1.0468 / 1.2343 / 1.2343
    150 = 1.05 / 1.25 / 1.25

     

    For 50 points, you will receive a passive skill "Mana Energy".
    9819.png

     When using supportive magic, with a chance, the power of your healing skills will be increased in percent by 0.25% of your current amount of MP.
    The chance to trigger is 15%.
    Duration time 15 seconds, reuse 20 seconds.

     

    For 100 points you will receive a passive skill "Spirit of Intercessor".
    9821.png

    Increases resistance to negative effects by 10%.

     

    For 150 points you will receive a passive skill "Voice of Heaven"
    9820.png

    When using attacking magic, with a 5% chance , you instantly restore the health of group members, in the amount of 3% of their maximum HP, on which the "Healing Rain" effect were applied.

     

    FORTITUDE

    0F47KE?1584401505

    Each point invested in a branch of fortitude will increase your max HPHP regeneration and P. Def.

    Increase to max HP 0,002 = 0,2% (base multiplier)
    maximum value +7% 

    Increase to the HP regeneration 1,016 = 1,6% (the base is multiplied by this number after that fixed points are added)
    maximum value +25%

    Increase to P. Def 1,002 = 0,2%
    maximum value +5%

    Спойлер

    10 = 0.0061/1.0301/1.0049
    20 = 0.0107/1.0458/1.0081
    30 = 0.0152/1.0615/1.0113
    40 = 0.0198/1.0772/1.0146
    50 = 0.0244/1.093/1.0178
    60 = 0.0289/1.1087/1.021
    70 = 0.0335/1.1244/1.0242
    80 = 0.0381/1.1401/1.0274
    90 = 0.0426/1.1558/1.0307
    100 = 0.0472/1.1715/1.0339
    110 = 0.0517/1.1872/1.0371
    120 = 0.0563/1.2029/1.0403
    130 = 0.0609/1.2186/1.0436
    140 = 0.0654/1.2343/1.0468
    150 = 0.07/1.25/1.05

     

    For 50 points, you will receive a passive skill "Fiery Flesh".
    9824.png

    Increases resistance to curses and control effects in the amount of 0.017% of current HP.

     

    For 100 points you will receive a passive skill "Shield of Intrepidity".
    9823.png

    When taking physical damage, increases resistance against any type of weapon by 0.02% from the current amount of HP.
    The chance to trigger is 25%.
    Duration time 15 seconds, reuse 20 seconds.

     

    For 150 points you will receive a passive skill "Whisper of Heart".
    9822.png

    When taking physical damage, increases P. and M. Def by 0.02% from the current amount of HP.
    The chance to trigger is 7%.
    Duration time 15 seconds, reuse 20 seconds.


    LUCK

    ol2ov3?1584401494

    Each point invested in a branch of luck will increase your evasion from P. and M. skills and also reduce the chance of spell interruption when taking damage.

    Increase to evasion from P. and M. skills 0,09 = 0,09%
    maximum value +10%
    (for heavy armor +7%)

    Interruption of concentration (base chance with crit. = 75% , with normal damage 10%) the base is multiplied by this number 0.995 * 75 = 74.625, 0.995 = 0.5%
    maximum value -15% with crit, -2% with normal damage 

     

    Спойлер

    10 = 0.69/0.983
    20 = 1.35/0.97
    30 = 2.02/0.957
    40 = 2.68/0.944
    50 = 3.35/0.931
    60 = 4.01/0.918
    70 = 4.68/0.905
    80 = 5.34/0.892
    90 = 6.01/0.879
    100 = 6.67/0.865
    110 = 7.34/0.852
    120 = 8/0.839
    130 = 8.67/0.826
    140 = 9.33/0.813
    150 = 10/0.8

     

    For 50 points, you will receive a passive skill "Light of Fortune".
    9825.png

    All your P/M crit. rate and power might be increased by 10%, during physical or magical attack, when taking damage, by being resurrected or after evading P/M attack.
    The chance to trigger is 5% during normal attack or after casting a debuff, 20% after critical, 3% when taking damage, 20% after evading an attack, 30% by being ressurected.
    Duration time 15 seconds, reuse 20 seconds.

     

    For 100 points you will receive a passive skill "Lucky Dodge".
    9826.png

    After evading an attack your speed might be increased by 20.
    The chance to trigger is 50%.
    Duration time 7 seconds, reuse 20 seconds.

     

    For 150 points you will receive a passive skill "Hunter's luck".
    9827.png

    Increases power and resistance to negative effects by 10%.

     

    That's all.

     To all who read

    Screenshot_3.png.6ae8570b5a5f798ddab79b3c090edd8d.png

    Thanks @Melcor  for the information provided.

    17.03.2020.

    •  
    • Нравится 4

  15. Original: 

     

         Pentawar has different types of the same item: ordinary, rare and ancient. You can upgrade it with the system called evolution. For that certain resources and key materials are needed. With evolution you rise your items power (weapon- P/M Atk+PvP damage; armor - P.Def + PvP P. Def; jewellery - M. Def+PvP M. Def), also all set bonuses are increasing in number and value. For each part of armor or jewellery you can put 4 SA(Special Abilities) but in weapon you can put 3 in ordinary, 4 in rare and 5 in ancient.

         Main points:

    1. Evolution only works from the bottom up - normal => rare => ancient.
      !! You cannot immediately make rare or ancient, skipping the previous steps !!
    2. During evolution, all of the modifications that were made to a previous set are transferred - enchantment level, attributes, SA(Special Abilities) - you lose nothing.
    3. Evolution has a chance of success - 80% from gray to white and 50% from white to yellow.
      !! Items that you evolve will remain with you even in case of a failure, some of the resources will also return !!
    4. Items only evolve into themselves, you cannot make a sword from a dagger or a heavy armour from a robe.
    5. For evolution, we need - key materials, resources depending on the grade of an item, MGG(mercenary guild gold) and the items themselves.
    6. It’s impossible to evolve items between grades, it’s completely impossible, no way it's possible, even if you are a young blonde and are ready to give yourself to @StratoS for this (although try it, maybe I'm wrong?)
    7. If evolution fails, not all resources will be spent on it, but approximately 80%, so 5 fails = another try with returned resources

      yL5DVm?1586265161 Successful evolution

      PnrkYH?1586265220 Failed evolution

    8. Skill  B2gAym? 1586265276 Skilful hands have no effect on the number of recoverable resources during evolution. 

     

         Learned the main points? Well done, let's move on.

         In matters of equipment evolution, a wonderful NPC will help you Assistant Blacksmith.

    image.png.3c845aaeb0c33e918730648956ce89c4.png

    You can find him right behind the main blacksmith.

    image.png.50b8b2c0cb349bb414027172e78c07bc.png

     

         When you open a dialog, we see the corresponding window:

    image.png.dc9bfad92b2db19fa269b6e21a8efebf.png

     

         At the next step, there are two options for the development of events:

    Screenshot_2.jpg.e521ba09654cdec618e75b3fdbdc9038.jpg

     

         Good news, regardless of whether you have items for evolution, you can see the required resources by clicking on the "View all evolutions" button.

    image.png.90e9e1063db6054b46d5165f3b5d0ee9.png

         1 - Selectable armor sets / weapons / jewellery for evolution.

         2 - List of items that will be subjected to evolution.

         3 - Chance of successful evolution (one click for the whole set, and not separately for each item).

         4 - Required Resources for evolution.

    Спойлер

    These are universal key materials. There are three types for each TIER: jewlry, armor and weapon. They are also used for crafting.

     ТИР - TIER; ИКС - X; бижа - jewlry; броня - armor; оружие - weapon.

    Y2qBAC?1586260195

         If you are ready to trust the fortune and make a desired click, select the item that you want to undergo evolution.

         In the highlighted menu, you will be informed about what we discussed here above. 

    image.png.f22362fb68706412bc6d8bd6fd770746.pngimage.png.78675968752e20a834eed437fa71245f.png

    IMPORTANT! You can evolve equipment in parts, but I highly recommend not doing that, because you will not get set bonus if one part is in different color.

         If you decide to take a chance, and do each click separately, just click on the button image.png.707493755b9c2c94b071827f2e0312e7.png  and the selected item will drop out of the evolution list. 

         To go to the evolution itself, you must click on one of the buttons:

    image.png.4cbea574e6a940caf989a74d5d034e53.png Exchange in parts

    image.png.4283aa2e11cff7c67900c6b4bbe68a03.png Exchange whole

         Then pray, cross yourself, drink 100 grams aaaand left click!

    image.png.1765c4680eb09b126f7b0681fcfae805.png

    [ Exchange ] or [ Cancel ]

    image.png.872625228b614402ec6a8d0d9467223e.png

    That's all, thanks for your attention. 

    See all sets and their stats on the database (https://db.pentawar.net/)

    • Нравится 3

  16. Original: 

     

    EXPERIENCE

    Experience. And methods for intensifying the multiplier.

    Despite the terrible name - everything will be very simple. We all know that there is a [.whoami] command in the game and it contains a bunch of different information.

    But today we are only interested in one line!

    dab2e601bfd1aa2a8390c99001e2eaa2.png

    And now we are going to analyse how this parameter can be increased, bringing it to very interesting numbers.

    The following factors and items affect your character's EXP parameter:

    • Premium Account
    • Rune of Experience
    • Rune EXP and SP 
    • Scroll of Growth
    • Tasty Fruit
    • Activated Runestone
    • Unity of Knowledge 
    • Clan Experience 
    • Social Skill
    • Blessed Potion or Tincture of Experience
    • Energy of Triumph (Vitality)
    • Over Hit (for physical classes)
    • Outpost's Buff

    As you can see - as many as 13 items! And each contributes to the increase of the EXP parameter to one degree or another. Now let's sort it out. There is one more, but about it later.

    "So we caught a Harpy for the experiment!"

    79caa744d0c69da07830959b67aefa54.png

    We see that EXP from it without all multipliers are 13788

    Let's check. 

    bd527ee2e482077cd94a14df22d1463d.png 

    Everything looks right. Let's boost it up!

     

    Premium Account

    x2 from the base value  

    The most obvious addition to the experience parameter. Obtained for thalers in the Premium Town.

    Screenshot_1.jpg.ab74b667042ec934ccb4b96ad767a28d.jpg

    We acquire it and verify. Everything is fair.

    6e1c0b4351ad600e0c0223fbb774be6f.png

    "Subject, please come over here."

    d6c6b48f4e6d1c21f06b70ed2dab7491.png

     

    Rune of Experience

    + 50% (calculated from the base value)

    Purchased in the same Premium Town

    a63bfe25388e946830441a8b886df80e.png

    "We torture the subject:)"

    066d143c2b2f56812ffad2d7c4409b52.png

     

    Rune EXP and SP 

    + 20% (calculated from the base value)

    Obtained only from Login rewards. 

    But, since it is issued for 7 days, with active online - you will have it constantly.

    ffb3613b2ac9c3e2d94e7af6498cfa30.png

    "Subject, Here-kitty-kitty:)"

    970790f05e2b527ef98afee9605db4d3.png

     

    Scroll of Growth

    + 50% (calculated from the base value)

    Obtained only from Login rewards.

    The bonus starts to work when used. Working time - 10 minutes.

    e3db4b304a7d418c50df01115116afe4.png

    "Subject, where are you going?"

    1c33e8dc6441784de4cf8fbede0ce6cc.png

     

    Tasty Fruit

    + 10% (calculated from the base value)

    Obtained only from Login rewards.

    The bonus starts to work when used. Working time - 20 minutes.

    9ff7850253c3e3a09d414c5885f4c1a3.png

    "We bring the subject from under the rock."

    7c2d45be560cc22c1564efcc839afa13.png

     

    Activated Runestone

    + 10% (calculated from the base value)

    It is issued only after passing 4th quest in the chain of quests "Hall of Fame". Available from lvl 65.

    cdb214a432fb82f27768fd00b4792755.png

    "Subject, why are you running away?"

    bacdda92bb30073784600c64c64e25d5.png

     

    Unity of Knowledge 

    Specialization Grinder

     from 5 to 25% of the base value, depending on the level in the Grinder specialization. We take the maximum boost!

    1a5fd81a674145c3894862b02bd9264f.png

    6069276dd0ce1d536bf8548f4b8bf424.png 1745e96e5dcb126b1848f3fc1244230d.png

     For such a boost you need 20 points (20 lvl specialization). 

    6bfb213fc88d01ae73f54b5fa65954f6.png

    "Where have the subject gone?"

    e487d4004d5fd0550fd6f11b40c36ad4.png

     

    Clan Experience 

    from 2.5% to 25% of the base value depending on the level of learned Clan skill.

    Let's take the Level 4

    417b26503794b228e17769436e59352d.png

    36f33c78276a87da5947bdf14ed83053.png  ed11b49181781f24ab334b2a96e31d39.png

    f69b0b8e385e29dd29793d567e070153.png

    "Subject, come out of there, we still gonna get you."

    a8e4210cb91b71f6ef58df2e76e457b0.png

     

    Social skill

    from 5 to 25% of the base value, depending on the level of social skill. It is usually taken as the first skill. 

    Let's take the maximum.

    e45f4f3d419c4725fcb3e95ece4e9eb0.png

    a9a0737f3d427d851d8b3590ec5b2d21.png

    "Subject, this is the last time, I promise:)"

    f9cfcd4d2527887dfca294ea04f13e18.png

     

    Tincture of Experience 

    + 100% (calculated from the base value)

    Cannot be used with Blessed Potion

    It is obtained with Daily gift from the Beginners' Assistant every day at 6:30. You get three of them every time.

    6d51deb6654459cf05785cd915141181.png

    "Subjeeeeect!"

    ecd965a08c637a3440d5ef70f7b51f06.png

     

    Blessed Potion 

    + 100% (calculated from the base value)

    Cannot be used with Tincture of Experience

    It is given for the absence in the game for more than 16 hours. You get three of them every time. Also has an additional bonus that increases drop:)

    d8fec1a60f04c0bf9ea30c7e736a4364.png

    "Subject, we need to do this! For the sake of guides!"

    43be198945906876fa762ebbdac94b63.png

     

    Triumph (Vitality) Energy and Seething Energy Potion

    + 0 to 200% (calculated from the base value)

    NOT DISPLAYED IN .whoami

    But it is displayed in the chat and HP bar.

    8463990e76befec18ef09a50245e7ef7.png

    The Essence of Triumph (Vitality) is obtained from Sieging and Defending outposts (for tick). It is also accrued for the absence in the game. In 24 hours the full scale of Vitality is filled.

    However, in the Daily Login Rewards, you can get the Seething Energy Potion, using which you can restore Vitality. 

    2c654c41e210fc50341612be4b1c99f8.png

    "Subject! Stop trembling, I'm going to be quick."

    5c88d29e5194d017a7222e2de6e84552.png

     

    Over Hit (for physical classes)

    If you use skills on a monster that has little HP, you can get an Exp bonus, which depends on the type of skill and damage that you done to the monster. The more damage - the higher the bonus.

    "Subject! For real this time, we're ending this:)"

    Single target skill +15%

    8a8cdcce74bb7120d642e2735c2beb11.png

    AoE skill +7%

    58c21d313a0232465266ddbac50ae6eb.png

     

    And like a cherry on top of the cake.

    Outpost's Buff

    on skill's max level gives 25% of experience (calculated from the base value)

    94ed3df2ae1fb7a97966501bb38c3e72.png

    In .whoami is not displayed but is felt.

    72a2e98293533eb3b4a7c147ca12522b.png

     

    Do you know what multiplier this is?

    х10

    With Over Hit - х10.3

    (but I suspect that I did not do well with the Over Hit)

     

    Let's summarise.

    If you approach the Exp farm wisely, take your time, think carefully and prepare everything, then the grind turns into a pleasure.

    Things for donate here are only Premium account (Hunter) and Rune of Experience. Everything else is obtained in the game, and a premium with a rune can be bought for thalers, which will be sold in game for gold, so in general everything can be obtained with no donation. So go for it.

    :monkaThink:

    Premium Account

    d6c6b48f4e6d1c21f06b70ed2dab7491.png

    Rune of Experience

    066d143c2b2f56812ffad2d7c4409b52.png

    Rune EXP и SP 

    970790f05e2b527ef98afee9605db4d3.png

    Scroll of Growth

    1c33e8dc6441784de4cf8fbede0ce6cc.png

    Tasty Fruit

    7c2d45be560cc22c1564efcc839afa13.png

    Activated Runstone

    bacdda92bb30073784600c64c64e25d5.png

    Unity of Knowledge 

    e487d4004d5fd0550fd6f11b40c36ad4.png

    Clan experience 

    a8e4210cb91b71f6ef58df2e76e457b0.png

    Social skill

    f9cfcd4d2527887dfca294ea04f13e18.png

    Tincture of Experience

    ecd965a08c637a3440d5ef70f7b51f06.png

    Blessed Potion

    43be198945906876fa762ebbdac94b63.png

    Energy of Triumph (Vitality)

    5c88d29e5194d017a7222e2de6e84552.png

    Over Hit single target skill

    8a8cdcce74bb7120d642e2735c2beb11.png

    Over Hit AoE skill

    58c21d313a0232465266ddbac50ae6eb.png

    Outpost's Buff

    72a2e98293533eb3b4a7c147ca12522b.png

     

    :teplo:

    It all depends on you. Grind, accelerate, catch up and overtake.

    Of course, in this guide dynamic rates were NOT taken into account, but we do guides for ordinary players on whom they do not work:)

    All the best, sweeties:)

    f4596deea1170c406aa96f0109a2c962.png

    by Kurdz

    24.02.2020

    <3

    • Нравится 9

  17. 3 минуты назад, DestInLove сказал:

    Пару пруфов  E23LTupQin.png мп пулл) откат маны с 1 нажатия!!! от лейки! TnC1eGyuhf.png 

    Такие ситуации, встретили хила не с фул ресурсами! И всё!

    это он водис с 2.5 выложил;p тебя тут бернили на 2.6 

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